Thursday, April 5, 2018

Dungeons and Dragons, Not Chess and Go: Why AI Needs Roleplay

Dungeons and Dragons, Not Chess and Go: Why AI Needs Roleplay: Games are frequently used as a benchmark for an algorithm's 'intelligence.' Yet the games that get chosen—like Go and chess—tend to be tightly bounded, with set objectives and clear paths to victory or defeat. What if instead we used more open-ended games, like Dungeons and Dragons?

No comments:

Post a Comment